ReBirth for iPad and iPhone

History of ReBirth development

Propellerhead Software's ReBirth RB-338 pioneered a new era of music instrumentation that merged the principles of “virtual reality” with historic synthesizers and drum machines. This concept seemed impossible at the time, but has since become a common trend in music software.

Since its introduction in 1997, ReBirth has influenced numerous companies to take advantage of contemporary technology by incorporating computer simulation into the latest generation of products.

ReBirth prototype, circa 1996.

The world has come to embrace the sound of electronic music, thanks to a long tradition starting in the 1960's with the popularization of Moog Synthesizers. It deepened in the 70's and 80's, and the sound of drum machines was introduced in music as electronic instruments adopted microprocessor technology.

“Propellerhead's ReBirth opened up a whole new paradigm: modeled analog synthesizer tones, percussion synthesis, and pattern-based sequencing, all integrated in one piece of software.”

Jim Aikin, Keyboard Magazine

As technologies continued to evolve in the 90's, the subsequent role of computers in music ushered in a digital age of composition and recording. Early in the decade, trends in electronic music and their significant effect on popular culture converged with the rich heritage of synthesizers, drum machines, and computers in the software application known as ReBirth.

Part 1: Prelude →


iPhone, iPod Touch and

iPad Available on the App Store